**Learning Objectives:**

- Recognise the concepts of sequence of numbers
- Recognise the preliminary idea of functions

**Inquiry-based learning activity and artefacts to be created during task**

Students will set up a game on determining whether a random number is in a particular sequence with general term, such as Arithmetic Sequence, Prime Numbers, etc.

**How computational thinking is involved in the task**

- Students will learn that a non-zero remainder in a division can be used by computer to determine whether a certain number belongs to the arithmetic sequence.
- Students may also realise that the computer may tackle Mathematics problem by repeated substitution, namely the Brute Force method.

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